The Primary Fitness Games features a selection of distinct workouts, each designed to test different aspects of fitness and teamwork.
Workout Structure
Workouts may be structured in different ways:
1- A.M.R.A.P. -> An acronym for "as many rounds or reps as possible", depending on the workout you’re doing. To do AMRAP, you go through as many rounds of a given workout sequence or circuit in a set amount of time
2- E.M.O.M. -> An acronym for “every minute on the minute,” EMOM workouts challenge you to complete an exercise for a certain number of reps in less than a given amount of time (e.g. 60 seconds). The remaining time within the minute serves as your recovery. The recovery time is crucial and you shouldn’t skip it. It helps your body reset and prepare for the next round of exercise.
3- CHIPPER -> It describes a workout that combines a lot of different movements at high volume. You complete all reps assigned for each exercise before moving on to the next. The best approach is to work methodically through each round. It is a type of workout in which you complete the repetitions stated of each exercise before moving onto the next (e.g. 12, 9, 5, 4, 2 : burpees, butterfly sit-ups & push ups). It is usually a longer or more endurance focused WOD.
4- FOR TIME ->When a workouts is scored as “For Time,” the goal is to complete the prescribed amount of work as fast as possible (AFAP). The workout is done when the athlete completes the defined task, however long it takes.
While the specific details of each workout will be revealed a few days before competition, here's what you can expect:
Workout Times
We have the qualifier events (two different days) and the finals (one day).
For the qualifier events, the workouts are 16 minutes long. This is the time cap/length for each of the workouts.
For the finals event, the workouts are 12 minutes long. There are more workouts planned for this final event.
Exercise Types
All workouts are planned around using bodyweight exercises. Within each workout there is a selection of exercises which may include:
- Cardiovascular movements (e.g., running, jumping jacks, skipping)
- Upper body exercises (e.g., push-ups, dips)
- Lower body exercises (e.g., squats, lunges, jumps)
- Core exercises (e.g., sit-ups, planks)
- Plyometric movements (e.g., burpees, box jumps)
Workout Flow
All teams and Marshalls will be briefed on the workout structure, exercise standards, and any specific rules before starting each workout.
At the beginning of each workout, athletes stand behind the starting line and, depending on the type of workout:
- Take turns completing portions of the workout
- Complete as many rounds as they can before swapping
- All teams compete at the same time
Changeovers occur with a high-five behind the starting line.
Equipment
While no additional weights are used, some workouts may incorporate basic equipment like cones, hurdles, markers, different types of skipping ropes, plyometric jumping boxes, etc.
Should it be needed (depending on the type of workout), up to two team members can help move equipment between stations.
Judging
A marshal (teacher from another school) will count repetitions, ensure proper form as well as standards, and enforce rules for each team.
Improper form will result in a "no rep," requiring the athlete to repeat the movement.
By varying the workout structures and exercise combinations, we create a comprehensive test of fitness that challenges athletes in multiple domains, promoting well-rounded physical development and exciting competition.
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